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Doctor Who: The Android Invasion (parts three and four)

Good grief, what a mess. The only reasons to watch the second half of this story are to see Tom Baker and Elisabeth Sladen rising way above the material with wit and charm and sparkles in their eyes, and to say goodbye to Ian Marter and John Levene, who make their final appearances here. It’s the last UNIT story of the seventies – and no, it’s not an “epilogue,” it’s got precisely the same number of regular UNIT characters as “The Invasion” or “The Silurians,” even if Nicholas Courtney isn’t in it – but because nobody making the program had definitively decided that, we didn’t get a proper goodbye to any of the characters. The Fourth Doctor says many times that he hates goodbyes, but audiences kind of like them. It would have been nice to let the Doctor actually tell his old friends that he isn’t going to be their scientific adviser anymore, shake hands, and wave farewell.

Subbing for Courtney in part four is Patrick Newell as Colonel Faraday. I’m predisposed to like Newell, a fine character actor best known for the recurring role of Mother in the Tara King years of The Avengers, but the script doesn’t give him anything interesting to do and the only idea anybody had for him seems to be “don’t imitate Courtney.” When some anonymous soldiers turn up at the end of the season with UNIT badges – now that really is the epilogue, not this – Colonel Faraday isn’t with them. Corporal Bell had more screen time than Faraday.

As for the rest of it, it’s all just bad guys talking tough and not staying around to see the trapped hero’s doom, unbelievably gullible patsies who believe the best, that sort of thing. Mission Control is a blue chromakey screen hung in front of a black curtain while four technicians act like they’re in a Gerry Anderson show and spend about a full minute counting things down instead of showing us anything interesting. That’s because the visual effects are either more stock footage of American rockets, or director Barry Letts returning to his weird old trick of blue-screening actors in front of a photograph. Doctor Who was a low budget program, true, but this is one of the most egregious examples in the 1970s of just plain looking cheap.

And then there’s the eyepatch. I did warn my wife that one of the all-time “oh, baloney” moments is in part four. I think that somewhere, something went awry in rehearsals and they didn’t have time to do this right. Twice, the Doctor tells Milton Johns’ character “You’ve been brainwashed,” and I am perfectly willing to accept that part of that brainwashing was making the man think he lost an eye in a rocket crash. That would have been just fine. Except what we see on screen is Johns removing his eyepatch, and, instead of forcing himself to fight the brainwashing and the illusion and realize, dramatically, that his eye really is there, he just takes off the patch and boom! There’s his eye! Styggron has been lying all this time!

And except for there was no reason whatsoever for Styggron to make him think he was missing an eye. It is utterly irrelevant to the drama except to give the character a chance to realize the Kraals are evil, and to make him look like Scott McCloud, Space Angel, when he’s in his astronaut suit and helmet.

Our son wasn’t wowed by this deeply dumb moment, but he did enjoy this story much more than he was willing to admit yesterday. This is definitely Doctor Who for six year-olds. He confessed that he really wasn’t scared by the first half (we knew) and gave this a mostly thumbs-up. He didn’t like that there was an android duplicate of the Doctor, but he loved our hero having a brawl with it.

With that in mind, as I mentioned, this is the final appearance in the show for John Levene and Ian Marter. Levene largely left the acting business after this and has lived in California since the early 1990s. I was surprised to see that he made an appearance in Beetleborgs, one of those Haim Saban programs that repurpose Japanese sci-fi teevee footage into an otherwise American show. Marter appeared frequently on television and in movies in the 1970s and early 1980s and also became a writer. He specialized in both Who books for Target and, under the pen name Ian Don, other novelizations of feature films like Splash and the dinosaur movie Baby: Secret of the Lost Legend. He passed away of a heart attack on his 42nd birthday in 1986.

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Doctor Who: The Android Invasion (parts one and two)

Do you remember the Choose Your Own Adventure books? Well, when I was in middle school, several of us were making our own sort-of versions of these. They were called Gamebooks, and my mate Blake, who you may recall from previous chapters about Doctor Who, developed them alongside his classmates Nathan Mize and Mark Hester. In a Gamebook, the front of a sheet of notebook paper was a densely-packed chapter of an adventure, with three options about what you would do next on the bottom of the page. You turned it over to see what would happen: usually, two options would have you dying, and only one left you able to proceed to the next chapter.

They started making these in early 1983, about a year before WGTV started showing Who, and some of the rest of us started copying them and eventually began writing our own stories. Probably close to a dozen of us kids made these over a three year period. They passed the time in class when we were bored and weren’t in the mood to draw comics. Over time, we’d change the rules and the format a little, incorporating coin tosses, die rolls, hit points, and alternating storylines, like the end of chapter one’s options might resolve to death, proceeding to chapter two, or proceeding to chapter three.

I mention all this because, inevitably, I made a sprawling Doctor Who Gamebook from my memories of the first seven stories that I saw, starting the Gamebook the morning after I first saw this in 1984. Sadly, this no longer exists – even more sadly, literally hundreds of pages of Who comics that I made between the ages of 13 and 15 do exist, and no, you can’t see them – but I mention it today because I clearly remember two key points about it.

One, I could not draw a Kraal to save my life. Granted, I was 12, and couldn’t draw much of anything to save my life, but I redid that dumb drawing of Styggron six or seven times and just could not do it.

Two, this Gamebook went on forever, with seven alternating storylines. Chapter 19 might have been a “Pyramids of Mars” chapter, with the results taking you to chapter 27 or 32, and chapter 20 might have continued the “Genesis of the Daleks” story, with results taking you to chapter 23 (where you’d reach the same grisly end that a wrong decision in chapter 15 might have sent you), 24, or 31. We didn’t write these things “by story,” we wrote them literally one chapter after the next, so there wasn’t any advance planning. And somehow or another, the Doctor Who Gamebook concluded after ninety-some or a hundred-odd chapters, and I hadn’t included a way out of the “Android Invasion” storyline. Every single option the Doctor had eventually led him to his death, because I didn’t include a chapter where he could win. It wasn’t the Daleks or Sutekh who finally killed our hero, it was the silly old Kraals!

Well, if you’ve been following along linearly instead of just reading the Doctor Who chapters, you may recall that our son needed a little light adventure after the horrors of the last couple of Who stories. “The Android Invasion” is perfectly placed for that. It sticks out like a sore thumb in season thirteen because it’s comparatively light and tame, and because the Kraals really aren’t much of a threat. The adventure was written by Terry Nation, and it was directed, for the last time, by former producer Barry Letts.

And, because our son has decided to be contrary, he’s telling us that this story is even scarier than “Pyramids.” We don’t believe him, because he isn’t reacting the same way that he does to real frights, but he’s chosen to insist that the situation is unbearably creepy and the Kraals are terrifying. The story is the sort of thing that Steed and Mrs. Peel might have investigated, before it takes an extraterrestrial turn, anyway, and he’s seen them tackle something similar twice already, so it isn’t that creepy. Deserted English village, weird clues about what’s going on, like brand new currency and telephones that only work sporadically… yes, this is very much like what Terry Nation concocted for programs like The Avengers or The Persuaders!, but bent into the Doctor Who shape.

One thing that I will give our son, though, is that he really didn’t enjoy most of the classic story from season seven, “Inferno,” because of the scenes where the Doctor confronts villainous duplicates of his friends. There’s a little echo of that here, as RSM Benton and Lt. Harry Sullivan appear to be working for the bad guys, but the Doctor figures it out at the end of part two. He and Sarah aren’t on Earth. It’s not just the white-suited “mechanics” that are robots. Everybody is, including Benton and Harry, and this village is a simulation, a testing site for the Kraals’ invasion of Earth.

It’s going to get a little bogged down and really silly in the second half, but I enjoyed these two parts quite a lot, despite some dopey plot holes. It’s a good example of the atmosphere being so entertaining that you can overlook the story’s minor deficiencies. Unless you just want to absolutely insist that you’re scared, anyway.

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Doctor Who: Terror of the Zygons (parts three and four)

It’s funny how my son and I look at Doctor Who from totally different perspectives. For me, the show almost always starts strong and peters out as it goes, the initial mystery and atmosphere giving way to basic plotting and the world being doomed by this month’s threat. Fortunately, Who has enough charm, wit, and fun that it often doesn’t matter all that much.

But our kid keeps looking at it this way: Doctor Who is a scary, scary program where scary things keep happening and the bad guys have control of the situation for a very long time, and it scares the bejesus out of you, until finally the Doctor wraps things up and there’s usually a big explosion or two, at which point it becomes one of television’s great pleasures. Once again, he grimaced and hid through three episodes, only to rise cheering when the Zygon spaceship blows up, and when the Loch Ness Monster arrives in London for a few seconds before going home. It’s one of the all-time awful special effects. Kitten Kong was more convincing. Ah, well. It looked and sounded terrific up to then. We’ll allow director Douglas Camfield a few seconds of fumble in an otherwise glittering career.

Harry decides to stay on Earth after this adventure. We’ll see him again in a few weeks, along with John Levene’s long-serving character Benton, who had been promoted to warrant officer during the events of “Planet of the Spiders” and “Robot,” and promoted again to regimental sergeant major prior to this story. Even though the character is last seen in the series as RSM Benton, everybody always calls him Sergeant Benton.

Surprisingly, when they come back, it will be without the Brigadier. Nicholas Courtney would have another acting commitment when the next, and final UNIT story of the seventies was made, and so this story becomes his swan song as a semi-regular. None of these three characters get a proper goodbye. Courtney would turn up again in three Who stories in the 1980s, and one installment of The Sarah Jane Adventures in 2008.

Between “Zygons” and Courtney’s next appearance in Who in 1983, Courtney mainly worked in the theater. He made occasional small guest star parts on TV, but bizarrely, a starring role in a sitcom was completely shelved for eleven years. In 1982, he starred opposite Frankie Howerd in a six-part series called Then Churchill Said to Me, with wacky hijinks set in that top secret wartime command bunker that Matt Smith’s Doctor once visited. The BBC, being as overcautious and oversensitive as ever, decided that they shouldn’t broadcast a comedy making fun of the military in the middle of the Falklands Islands crisis, but once it concluded, they just left it in the cupboard. It finally aired on a cable channel in 1993, and, if you’re a fan of Howerd’s humor like I am, it’s really an amusing show. I just think it stinks that Courtney was denied a starring part at a time in his career when he really could have used one.

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Doctor Who: Terror of the Zygons (parts one and two)

And now back to September 1975 and season thirteen of Doctor Who. The season started with a very popular and well-remembered serial written by Robert Banks Stewart, directed by Douglas Camfield, and featuring my absolute favorite incidental music in all of Who, by Geoffrey Burgon. These three would also be responsible for making the season finale look and sound so good.

Camfield and Burgon’s work here is so atmospheric and so wonderful that anybody with a heart and soul would be happy to overlook the story, which is a by-the-numbers tale of alien monsters who speak in Alien Monsterese, with phrases like “centuries by your timescale” and “one Earth mile.” The Zygons are shapeshifters without a home planet, and they only appeared this one time in the original run of the show, but they’re so well remembered, in part because, well, never mind their dialogue, just look at that wonderfully gross design and the terrific costume! Anyway, everybody remembered the Zygons and their pet Loch Ness Monster from their childhoods, so they’ve come back in a couple of stories under Steven Moffat’s time as producer and have been referenced a couple of times more.

Our son was petrified by these episodes. He was so scared! He tells us that the most frightening scene was when the Doctor extracted the cast of the monster’s gigantic tooth. He also didn’t like Harry getting shot, the Zygon grabbing Sarah from behind in the corridor, and the Zygon trapping the Doctor and Sarah in the decompression room. He especially didn’t like the Zygon that was impersonating Harry hiding in the barn and getting ready to attack Sarah. Part two ends with the giant monster chasing the Doctor across the moor, and he didn’t like that either. His latest way to fend off scary beasts is to wrap his security blanket, “Bict,” around his head, instead of wadding it up in front of his face. He’s going to be doing that a lot this season!

Oddly, though, the revelation during the cliffhanger climax that the dinosaur-creature is the Loch Ness Monster rebounded without impact. Bizarrely, he did not know what the Loch Ness Monster was. If you were six years old in 1975, you knew about Nessie. If he ever has heard a reference to it, he’s forgotten. True, this kid doesn’t have a very good memory, but clearly this monster needs a new PR firm.

One note from my own youth, and seeing the TV movie of this story in February 1984: I absolutely loved it, of course, although I was still unclear how the heroes travel around. The story opens with the Doctor, Harry, and Sarah already in Scotland. I remember having a very hard time putting all this together. This was my third story. In “Genesis of the Daleks,” their transmat travel is intercepted by the Time Lords, and at the end, they use a Time Ring to go back to Nerva Beacon. They get inside a blue box at the end of “Revenge” – the same blue box that’s in the opening credits – and it vanishes. Is it a magic cabinet, or does the transmat beam send them in that protective “capsule” to their next destination? I guess when a show’s been on television for twelve years, there’s an assumption that some grownup in the audience can explain all this stuff to new viewers! Us poor kids watching the compilation movies late Saturday nights on PBS without any reference needed some help. And help was indeed on the way, as I’ll relate in a week or so.

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Doctor Who: Revenge of the Cybermen (part four)

In a very nice turn of events, our son completely loved the final episode of this story. He was especially impressed with the destruction of the Cybermen’s ship. Afterward, he told us “that’s the biggest bang I ever saw in the whole history of Doctor Who!” He loved that so much that – for now – he’s actually claiming this is his very favorite story that he’s seen. Come on, nobody thinks that!

Although, honestly, it’s better than I remembered. It has a good script, and I love how David Collings plays Vorus at maximum volume, absolutely furious in every scene he’s in. It’s still flawed in the execution in a few places, of course. There’s a particularly weird – and phony, but mainly weird – special effect when they nearly crash into the planet, and if I’ve been picking on MacGyver for all it’s repurposed film footage, then the use of an Apollo rocket launch to substitute for the Vogans’ missile can’t go without comment. The same blasted clip gets reused the following season. They might have picked film of a rocket that didn’t say “United States” on the side.

I’m particularly disappointed in the Cybermen’s leader. It’s not just that they all sound much more like humans talking through a funny voice-changer when they speak instead of the computerized buzz of the sixties Cybermen, it’s that their leader acts like a human. Maybe Robert Holmes meant to explain that the leader actually still has some emotions in him and ran out of space and time, but the other Cybermen speak simply and logically, and the leader speaks like a cartoon supervillain, and uses words like “excellent” when he hears good news, keeps his hands on his hips, and finds a thesaurus of extra verbs to describe how Voga will be destroyed, vaporized, etc. The dude needed about a quarter as many lines as he has.

Producer Philip Hinchcliffe would only do one more story with a returning villain, and the next producer, Graham Williams, would only bring back two across three years. With the show looking forward more than it had in a long time, there wasn’t room in the series for the Cybermen, and they wouldn’t be seen again for seven years. Unfortunately, this story seems to have served as the template for their appearances in the 1980s, with Cyberleaders emoting too much and saying “excellent,” and everybody worried about gold.

One final note: “Revenge of the Cybermen” was the first story that the BBC issued on home video, in an insanely overpriced 50-minute compilation. Well, everything on VHS was insanely overpriced, but £39.95 for a tape with half the story edited out really was ridiculous. With that in mind, the DVD is the perfect place for a completely wonderful documentary feature called “Cheques, Lies and Videotape,” which looks at the world of bootleg and pirate Doctor Who tape trading in the late 1970s and early 1980s, and the wild lengths that fans in the UK had to go to collect episodes of the series.

Of course, at the time of writing, the Region 1 DVD of “Revenge” is out of print and Amazon wants $123 for a copy, so some things never change. It’s still better than the £300 one of the fans in the documentary paid for a washed-out nth generation copy of “Doctor Who and the Silurians,” though!

We’ll take a short break from Doctor Who to watch something else, but stay tuned! Season thirteen begins next month!

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Doctor Who: Revenge of the Cybermen (part three)

Our son is very, very clear that he doesn’t enjoy this story at all. We recapped the adventures in season twelve tonight, and he’s found something to like about every one of them, especially “Robot” and “Genesis.” Sadly, in a sign of future smart-aleckness to come, the thing that he liked most about “The Sontaran Experiment” was that it was only two episodes long, ba-dum-tish.

“Revenge,” however, is very scary for him. This is another case where the villains absolutely have the upper hand. He doesn’t like how they’ve been physically violent toward the Doctor, and he doesn’t like how powerless everyone seems to be. He did enjoy the very good gunfight between the Cybermen and one faction of Vogans, but he absolutely hated the cliffhanger, where a rockfall kills Jeremy Wilkin’s character and knocks the Doctor unconscious. The episode ends with Harry, who isn’t aware that the Doctor’s got explosives strapped to him, trying to unlatch a buckle that will blow up and kill them all. No, our kid can’t wait for this nightmare to be over.

But I love how well he’s paying attention! We know that his mind wanders during talky bits, but this time, as the Cybermen explain that they want to destroy Voga because “glitter guns” that used the planet’s gold routed them during their last military campaign, he was watching closely. Later on, as the Vogans get mowed down, he asked why they don’t use glitter guns. That’s a pretty good question, really.

Speaking of the Vogans, this serial is just packed with recognizable actors, which kind of makes it a shame that some of them are completely unrecognizable under those strange latex masks! The two lead Vogans, one of whom has worked a deal with the human traitor to lead the Cybermen into a trap, are played by Kevin Stoney and David Collings. Another is played by Michael Wisher. He’d been in the previous story as Davros and would be back two stories later without a latex mask. Wisher may be the only actor in Who to play three different speaking parts across four stories. And of course, among the humans, you’ve got William Marlowe, who we saw in “The Mind of Evil,” and Ronald Leigh-Hunt, who had been Col. Buchan in Freewheelers. Jeremy Wilkin, who passed away in December, had a tiny part in Journey to the Far Side of the Sun and was the second voice of Virgil Tracy in Thunderbirds.

But the real surprise is that the music for this story is by Carey Blyton, the fellow who tried so hard to undermine and ruin the drama of “Doctor Who and the Silurians” and “Death to the Daleks” with his inappropriate horns and kazoos… and it’s not bad at all. It’s never intrusive and never undercuts the tension. It’s at least as good as the usual job by Dudley Simpson. So while it’s a shame that our son isn’t enjoying this story, I certainly am.

Then again, I also know that part four’s going to let us down somewhat. I think he’ll enjoy some of the visuals of the climax more than the adults on the sofa will!

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Doctor Who: Revenge of the Cybermen (parts one and two)

Today’s post is one of more than a dozen in the Classic TV Villain Blogathon, and so with that in mind and several million new readers joining us, I should explain that here at Fire-Breathing Dimetrodon Time, my son and I watch popular, family-friendly adventure programs together. We’re usually joined by my wife and we enjoy looking at TV through the eyes of our favorite six year-old critic – when he’s not hiding behind the sofa or has his security blanket, “Bict,” in front of his face anyway – and sharing the experience with all you good readers. Our posts here tend to be on the short side, unless I’m in a long-winded and/or analytical mood and I feel like diving into the continuity or production of old programs, recognizing favorite character actors, or, like this one, digging up anecdotes from my youth and the first time I encountered a particular episode of a show.

But we’re meant to be talking about the Cybermen today. At this point in our viewing of Doctor Who, we’re in April 1975, at the end of season twelve, and the Cybermen are making their first appearance in the show for almost five and a half years. They’re yesterday’s news, basically, and this very flawed but interesting serial treats them that way.

The Cybermen were created by Kit Pedler and Gerry Davis in 1966. Pedler was very concerned about artificial organs, and how humans may lose their humanity through replacement parts. This was a very sixties worry, and the Cybermen, originally, were very sixties villains. We’ve noticed several examples here of how many TV writers in that decade, particularly in the UK, seemed to work out their technophobia issues in their scripts. In The Avengers, the Cybernauts could be programmed to murder any business rival, regardless of what any of Asimov’s laws of robotics suggested. In the Who serial “The Ice Warriors,” humans in the future rely on a computer which puts all of Europe in danger. And while we’re not going to blog about The Prisoner, which everybody enjoys more than I do, I keep mentioning “The General” in these pages. That’s the one with the supercomputer that’s going to solve every problem and make every decision and destroy free will as we know it, and which Patrick McGoohan destroys just by asking it “Why?”

The Cybermen appeared in five stories over two years, and their principal motivation was to make other organic beings into machine-creatures like them. This was rarely addressed at length or lingered on in the original run of Who. Some of their more recent appearances in the modern series have gone into more grisly detail about what this might mean, but an all-ages show in the 1960s was a lot tamer than one in the present day. We watched 1967’s “The Moonbase” earlier this morning, and there’s an interesting bit where the Cybermen decide against taking the Doctor’s companion, Jamie, along for conversion because he’s injured his head and doesn’t have any value to them.

Their secondary motivation was to eliminate potential threats against them, which is what gets the plot of “The Moonbase” going. In fact, there’s a funny exchange in part three of the story:

HOBSON: You’re supposed to be so advanced, and here you are, taking your revenge like… like children!
CYBERMAN: Revenge? What is that?
HOBSON: A feeling people have–
CYBERMAN: Feeling. Feeling. Yes, we know of this weakness of yours. We are fortunate. We do not possess feelings.

So it’s just typical of television that when the Cybermen showed up for the first – and only – time in the 1970s, it’s in a story called “Revenge of the Cybermen.” I reminded our son of this exchange before telling him the title of tonight’s adventure. He facepalmed.

“Revenge” seems to be set in the early 30th Century, hundreds of years since the Cybermen’s last chronological appearance. But, since this is a show about a time traveler, it gets to skip around, fill in gaps, contradict itself, rewrite history, or just screw up somehow. Sometime in those hundreds of years, there had been some massive Cyber-Wars, which ended very badly for the Cybermen. All that’s left of them are roaming bands of “pathetic tin soldiers skulking around the galaxy,” as we’ll hear in tomorrow’s episode.

The script for this adventure is credited to Gerry Davis, but it was rewritten, massively, by Robert Holmes. Davis’s original story had something to do with a space casino, but Miles & Wood’s relevant volume of their book series About Time is incorrect to say that this should suggest a connection between this and the Robert Urich detective series Vega$. They write that Davis later went to America to “make” the series. It was created by Michael Mann and Davis only wrote two episodes. Anyway, it’s directed by Michael E. Briant, using many of the sets from “The Ark in Space” as a cost-saving measure.

Last week, as we looked at “Genesis of the Daleks,” I explained how I first encountered Doctor Who in 1984 without access to a guidebook or anybody who’d ever even heard of the show. I’d missed “The Ark in Space” and made some assumptions about the series based on these two TV movies, almost all of which were completely wrong. Since the Doctor, Sarah, and Harry are traveling around this season via transmat and time ring, I didn’t see the TARDIS for a while and didn’t know what it was when I did. I thought this set – the Ark / Nerva Beacon – was where our heroes lived. The dialogue in this story explains that they’re currently in the past of Nerva Beacon. So they didn’t build their spaceship, they moved into it later. Got it, I think.

But here’s where I got very confused. Because I was a comic book-obsessed kid, I assumed that every single villain that we met as this show went on were all part of the Doctor’s big rogue’s gallery. And since I’d seen that listing in the Atlanta Journal-Constitution‘s TV Week for “The Five Doctors” which called it a 20th anniversary special, I knew there was a lot of continuity and backstory for me to catch up on… I just didn’t know where in the program I was. I reasoned that I must be kind of early on, because Sarah and Harry were played by actors in their twenties or so (I was assuming that Tom Baker, Elisabeth Sladen, and Ian Marter had starred in the show for all twenty years), but the Cybermen were old villains. How old, though… that didn’t make sense. The story implies they’ve gone back in time thousands of years to have this adventure, and these Cybermen are clearly on their last legs… if Doctor Who has to keep going back in time thousands of years to fight the Cybermen, they can’t pose that much of a threat to his “present,” and his spaceship home, can they?

Fortunately, our son was nowhere as confused, but he wasn’t all that happy about this adventure either. We started this serial tonight with its first two episodes, and he gave it a thumbs mostly down. The problem is that there are three rival factions ready to gun everybody else down: the Cybermen and two groups of Vogans. He seems to have a point. Even in a series where our heroes are constantly jumping from danger to danger, the Vogans are trigger-happy and don’t feel like sharing plans with any outsider. Their ranks are packed with good actors – more about them next time – but all he sees are a gang of threats with machine guns.

On top of that, one of the human characters is a traitor, and he seems to be working for both the Cybermen and one of the Vogan groups at the same time. Throw in a nasty Cybermat, a metallic snake-slug thing that injects alien poison into your body, and this is just an intense experience for a young viewer. Maybe we’ll clear up some of the questions when we start part three Sunday evening!

This post is part of the Classic TV Villain Blogathon hosted by the Classic TV Blog Association. To read all the fabulous posts in this blogathon, click here.

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Doctor Who: Genesis of the Daleks (part six)

There are some good Dalek stories after this one. Some very good ones, in fact. But I really don’t think “Genesis of the Daleks” has been surpassed by any of the Dalek adventures that have come since its 1975 broadcast. And it all comes down to the last seven minutes or so.

Honestly, this last part is a little flabby. The Doctor’s debate about blowing up the incubation chamber and killing all the infant mutants inside is rightly remembered as amazing. It’s good that it takes a minute to address the issue: the Doctor is about to commit genocide. The only Daleks that will survive are the ones in the death squad that’s been recalled. It’s left to these eight or nine to spawn all the Daleks of the future.

Interestingly, this story has sparked all sorts of speculation about what, exactly, the Doctor actually accomplished here. Did he change the future in some way? Did he cause a long enough delay to force the Daleks that we see later in the program to be less scheming and less successful?

On a related note, I really like the retcon that Russell T. Davies introduced, that once the Daleks somehow figure out that the Time Lords screwed with their development, this story becomes the first strike in the Time War of his era. I remain disappointed that something that could have been mythic and almost impossible to imagine, let alone visualize, a cosmos-spanning event that rewrites all of galactic history with every campaign, finally made it to the screen as a bunch of silly men and silly robot-things shooting each other with zap guns, but I think that Davies had the right idea. If the Daleks absolutely had to be the Time Lords’ opponent in the War, then making “Genesis” a preemptive strike is a great idea.

Minus that scene, the first two-thirds of this episode is padding and flab, and then the Daleks make their move and it’s incredible. I love how they don’t talk for a few moments. They just murder Nyder. Then they kill all the extras, after letting Davros know that they do not understand the word “pity.” I love this all mainly because they’ve been obedient little killers, agreeably doing whatever Davros tells them, until they all get together and exterminate everybody. It’s a fabulous climax.

But with it goes the greatness of the old Daleks. The scheming and the quiet manipulation of “Master Plan,” “Power,” “Evil,” even “Planet” really gets replaced from this story on, at least until the Time War. The Daleks that we see in the rest of the classic series just aren’t as effective, in a narrative sense, despite a couple more good stories. And Davros, sadly, doesn’t stay dead, again despite a couple more good appearances when Julian Bleach is in the chair. So I guess the Doctor did accomplish something after all. He made the villains so much less entertaining!

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