Stargate SG-1 7.14 – Fallout

“Hey, it’s the Mole!” our kid said, and he’s not far wrong. Give me or him a great big underground tunneling machine with a big ol’ drill on the front, and we’re going to see the Mole.

This morning’s episode is a final appearance for Corin Nemec as Jonas Quinn. Having been written out of the show with Michael Shanks’ return at the beginning of the season, he came up with a story to get the team back to his home planet for another mission. Jonas’s planet has three constantly-squabbling nation-states, and experiments with the planet’s super-Macguffin looks like they’re going to end up causing an extinction-level event. Interestingly, all the negotiations come down to offering to resettle the population on the planet Madrona, which was visited briefly once way back in season two. You’d think a much more sensible solution would be to evacuate each nation-state to its own uninhabited planet, but the diplomats are so mad at each other about whose fault this is that they can barely bring themselves to entertain it.

The episode was shot during a period where Richard Dean Anderson was spending more time in Los Angeles and less in Vancouver, so they found a fine way to keep him offscreen for most of this one. The bickering diplomats drive Jack so crazy that General Hammond okays him getting up and leaving! Overall, it’s a pretty cute story, and it’s nice to see Corin Nemec one last time.

Stargate SG-1 7.2 – Homecoming

As I’ve mentioned often enough, I really, really enjoy seasons six through eight of Stargate SG-1 a whole lot. One reason is that they’ve got the execution down to a science. They’ve figured out that the show needs a whole lot more than creeping around the enemy motherships looking for a way out, because we’ve done that enough back in the first few years and we need something different. “Homecoming” balances all that stuff quite expertly with some negotiations with other villains and a heck of an interesting story about what’s happening on the planet below.

Anubis’s mind probe from the previous episode has brought him to Jonas’s home planet in search of the super-rare MacGuffin “naquadriah.” So while Jonas and Daniel are creeping around on the enemy mothership, Anubis’s forces occupy the capital city, Kelowna, which we first visited back in season five. The three power blocs on the planet still can’t get their crap together even when a city-sized spaceship is parked right above the skyscrapers. Our son loved that visual, by the way, and not only because the special effects team made it look so good, but because he’s a silly ten year-old kid and it amused him to imagine the skyscrapers puncturing the big spaceship and it deflating like a balloon.

Even more interestingly, they’re doing something downright different with the System Lords. Again, this is something I’ve mentioned often, but the baddies are typically very, very run of the mill and have just the one note: they all do the same thing. But last time, Yu the Great withdrew his forces and sped to another part of the galaxy. That’s because, as his First Prime quietly confesses to Teal’c, his master is getting increasingly ill. Yu is deteriorating mentally; he has aged out of the ability to take a new host and his mind is going. He thought he was supposed to battle Anubis thousands of light years away.

Interestingly, Vince Crestejo isn’t in this episode; it’s explained that Yu spends so much time in his sarcophagus attempting to heal that he’s trusting decisions to his First Prime, who doesn’t know what to do anymore. So he and Teal’c strike a deal with Ba’al to come take down Anubis. And this works really, really wonderfully: it leaves the audience on a knife’s edge, wondering whether Ba’al is going to end up betraying everybody as well.

So it all ends okay in the end. Anubis meets another huge setback, Ba’al amasses new power, the big jerk Commander Hale from Kelowna betrays everyone and gets killed for his efforts. It works out great for everybody except poor old Corin Nemec. The life of an actor is tough and full of things getting moved around by producers and studios that leave people thanking you for your time. Michael Shanks left the program after five years, and then there were some real world behind-the-scenes negotiations, and now he’s back with one of those slightly more prestigious “and the actor as the character” credits, meaning there’s not room in the show for Jonas Quinn anymore. So it’s a shame to see Corin Nemec go for now – he’ll return for a guest shot about halfway through the season – and an even bigger shame that they couldn’t find a role for him on Atlantis the following year. I still wonder why that never happened.

Stargate SG-1 7.1 – Fallen

One of the treasures of watching our kid grow as we’ve watched things together is seeing how he’s able to make connections at age ten that he couldn’t at age seven. I was reminded this morning of watching A Close Shave with him in 2018; he couldn’t quite connect that the “launch sequence” bit in that was a tip of the hat to Thunderbirds. But “Fallen” just pilfers its plan to beat the villain straight from the original Star Wars, even down to having the lights down low in the briefing room where they discuss the whole business of shooting missiles into a convenient exhaust port. It took our son no time at all to start singing the Star Wars theme, figuring it out even before Jack protests that he wanted to be called “Red Leader” on this mission.

Anyway, in non-space battle news, Michael Shanks is back as a regular starting with this episode, with Corin Nemec knocked down to guest star for this installment and the next. I’ve never read much about the behind-the-scenes stuff; I’ve always assumed there was some contract stuff in play here. At least Nemec gets an entertaining cliffhanger for his last story. Our heroes have crippled Anubis’s super-weapon so that Lord Yu’s forces can destroy Anubis… but weirdly, Yu betrays everyone and sends his fleet away. Jonas is captured and the episode ends with Anubis ready to use his ugly, spiky mind-probe ball on Jonas. “That thing!” our son said, loudly, when Anubis revealed his gadget. “Oh, I hate that thing!” Then he growled that we were going to make him wait several hours for the next part.

Stargate SG-1 6.22 – Full Circle

Apt name. “Full Circle” sees the team going back to the planet Abydos, site of the original film, for a final time, to finish out the season. This week, Anubis, the most powerful of the current crop of baddies, has set his sights on a Macguffin that Ra, that first villain from that first film, left behind. And so there’s more to learn about Anubis and the ascended beings and more shootouts in the desert. Vince Crestejo makes another small appearance this week as Yu the Great rallies some of the remaining villains to defeat Anubis, but they’re too late. Our son enjoyed this one a whole lot, but his biggest smile probably came from seeing that credit, “Yu the Great,” in the end titles.

As I mentioned when we first started dealing with Oma Desala and the ascended types three seasons previously, the rules for the higher planes of existence are really arbitrary. There’s supposed to be a general rule against intervention, which Oma keeps breaking, slyly, and which Daniel’s ready to start breaking as well. We’ve seen him bend the rules a couple of times this season, to give Michael Shanks a little screen time, but in this story, he makes a deal with Anubis to spare everybody on the planet below. Anubis decides against keeping his end of the bargain and Daniel is about to finally use his powers to just flat out wipe the villain from existence… and then those arbitrary rules kick in.

It looks like Oma Desala has the moxie among her crew to be the one to decide who ascends and who just dies, but she doesn’t like anybody she does bring to their plane to draw attention to themselves by wiping villains from existence. It’s more important for her to save the entire planet’s population from Anubis – in fairness, lots of these planets have extremely small populations, but still – than it is for Daniel to strike him down. Anubis and his forces are going to rack up a mighty body count over the next two seasons. Is Oma going to save all of the innocents he’s yet to kill? Gods work in arbitrary ways.

Stargate SG-1 6.21 – Prophecy

Last time, we had a guest appearance from actor Robert Foxworth, and this time we have an episode called “Prophecy,” and forty-odd years ago, Robert Foxworth starred in a monster movie called Prophecy that I watched repeatedly on HBO as a kid. OK, that’s tenuous even for a silly coincidence-loving geek like me, but it made me giggle.

Anyway, this “Prophecy” follows up on the events of “Metamorphosis” earlier in the season, and reveals that the dead villain Nirrti’s final experiments had been on our hero Jonas, and left him with limited powers of precognition in the form of an ugly tumor that is slowly killing him. Hopefully he has a chance to help the people of a planet enslaved by another Goa’uld before they have to surgically remove the tumor.

So our kid really enjoyed most of this installment. There are a couple of swell gunfights and a good mystery about how Jonas’s power can be used to their advantage, but he really didn’t like the surgery scenes, and, weirdly, he didn’t like the actor who played the villain, saying “His face unnerves me.” That’s Victor Talmadge as Lord Mot, another one-and-done Goa’uld, above. SG-1 don’t kill this one themselves; one of the enslaved people on the planet gets him with O’Neill’s sidearm.

Amusingly, while our son can’t recognize actor’s faces worth a darn, he did recognize a prop, which is almost as cute in my book. The “concussion grenade” bomb had been used previously in a season five episode, “Proving Ground”.

Stargate SG-1 6.20 – Memento

You know, because I’m not as clever as my mouth sometimes talks, I started tonight’s episode thinking that guest star Robert Foxworth might be the only Columbo villain to appear on Stargate, but that’s certainly not true. Ian Buchanan had been here before him, just eight episodes previously. Well, shucks.

Anyway, back when we were watching the episode with Buchanan a month ago, I had grumbled, good-naturedly I hope, about Earth having a big flying battleship. But here’s a story that wouldn’t have been able to have been told without it, and it’s a pretty good one. The Prometheus is on a training run and is crippled when its hyperspace engines fail. They are able to make their way to a planet listed in their original “cartouche” of addresses but have never been able to reach, indicating that the planet’s gate had been destroyed or buried. So it’s an interesting story of first contact for the people of Tagrea, who are technologically about on par with Earth, but don’t have any records of their history prior to three hundred years before. The gate, like their past, genuinely has been buried, and most of the Tagrean people are just fine with that, but without the gate to dial home for help and repairs, they will be stranded.

All is resolved in the end, but our son surprised us by thinking this was going to be a two-parter. He was reading all the Tagrean stuff as a side story from the actual mission to break in the Prometheus. We joked about what could possibly end up happening in a supposed second half of this tale, and he eventually concluded that it would mainly be Jack and Teal’c being so bored that they started knocking their heads against the walls.

Stargate SG-1 6.19 – The Changeling

Hmmm. Think we may have found out why episode 17 was a clip show! “The Changeling,” which was written by one of the stars, Christopher Judge, features several recurring actors, Peter Williams, Michael Shanks, Tony Amendola, and Carmen Argenziano, multiple locations, including the same bridge that was later used in the first episode of Batwoman, where young Kate and Alice and their mother went into the river, and a whole passel of extras. True, they went a little light on the special effects and gunfights this week, but there’s just so much more going on in this episode than a typical one that it sure looks like they needed to cut a corner somewhere else.

A Doctor Who story that was made seven years after this episode, “Amy’s Choice”, had a somewhat similar premise of two competing realities, each of which seems like a dream to the people who wake up in the other one. Our son did not like that Who, and he didn’t like this either, struggling to come up with a tortuous analogy that understanding this was like holding on to a very high set of monkey bars with grease on the metal. The kid likes television better when he’s on surer footing.

Stargate SG-1 6.18 – Forsaken

We watched episode 17, a clip show, last week, but I didn’t feel like writing about it. Normally we leave the clip shows on the shelf, but this one had an interesting frame story where the US and Russia let China, France, and the UK know about the Stargate and everything that’s happened so far, and they brought in Ronny Cox to make it all seem more important, and possibly a teeny bit more expensive, than your ordinary clip show.

Episode 18 is back on location with special effects and gunfire and a new alien race. Strangely, they do extremely little with the Serrakin after designing them. Maybe they realized that, despite all the hard work the designers and makeup people put into their idea, that they just looked more like Star Trek than Stargate. The story’s a pretty basic one about not judging by appearances, but it drops in some interesting backstory that’s never really developed like it could have been, and the Serrakin never become the allies against the Goa’uld that they could have. I enjoyed seeing Jonas stay a couple of steps ahead of their opponents. His character hasn’t really been used that well in recent episodes, so this was overdue.

Stargate SG-1 6.16 – Metamorphosis

This is pretty interesting. The villain Nirrti only appeared in a handful of prior Stargate episodes, but she’s been mentioned much more often, making her seem like a greater presence in the show than she actually was. For her final outing, it was actually the actress Jacqueline Samuda who developed and co-wrote the story with James Tichenor, one of the production crew. I wonder whether there have been many other examples of a recurring guest star writing themselves out of their series?

Nirrti has been the villain interested in genetic engineering, and this time she’s been posing as a god and promising to heal or cure a small village from a plague, while actually giving them telekinetic and telepathic powers but leaving them in deformed and mutated bodies. Right at the end, our son, who really enjoyed this one, suddenly spotted that one of the villagers has a third eye on the side of his head. The makeup team did appropriately gruesome work on the villagers, but I most appreciated that Nirrti, as befits a character who ruled some region of India centuries before, has a light show in her machine that evokes the brilliant colors that we might have expected from a tapestry woven in those times.

The kid also spotted that the series’ body count of dead Goa’uld System Lords continued to increase with Nirrti being killed by one of her creations. I figured it must be nine or ten; the Stargate Wiki at says she’s the ninth, but she’s got another trick left behind to screw with things from beyond the grave, as we’ll see in a couple of weeks…

Stargate SG-1 6.15 – Paradise Lost

Richard Dean Anderson was most likely absent from much of the previous episode because he and Tom McBeath were out in what looks like the middle of beautiful nowhere shooting this story. Maybourne, returning for the first time this season, successfully tricks everybody into allowing him on an off-world mission, but he does not find what he expected to find. He and O’Neill, stranded, find nothing but skeletons. The peaceful utopia that should have been on the other end of this journey has been gone a long, long time.

Well, the kid hated this one, again, but I’ve always enjoyed it. Give Jack O’Neill a chance to spend some time quietly assessing a bad situation and the character is incredibly watchable. I like how he finally has to start studying what happened here, a job he’d normally give to somebody else, and silently come to ugly conclusions. There doesn’t seem to any sentient life wherever it is they are, but they’re still in great danger. I think it’s really well done, and it should probably leave you wanting to visit British Columbia and go hiking at the location.

Stargate SG-1 6.14 – Smoke and Mirrors

This is another Anderson-lite episode. I thought about using an illustration from the very end, with O’Neill in dress uniform forced to shake hands with his nemesis, Ronny Cox’s Senator Kinsey, but really this is another conspiracy story with everybody driving around Vancouver neighborhoods looking for a committee of assassins and international CEOs that’s using some alien tech that was introduced three seasons previously, in “Foothold”.

It’s a good adventure, but it suffers in the same way that The X Files suffered whenever it got too involved with the weird and sinister conspiracy of multinational greedheads. There’s something about the idea of these kinds of broadly-drawn caricatures of capitalism suddenly going off the radar to meet in dark rooms to talk about their evil plans that is even more fanciful than having alien parasite-beings in colorful costumes having similar meetings on distant space stations.