Stargate Atlantis 2.9 – Aurora

Still doing virtual reality episodes in 2005? This one has a pretty good premise, though: our heroes find a long-lost ship used by the Ancients more than 10,000 years ago. Its crew are all in stasis pods and don’t know that they’re in a constant virtual environment loop while their bodies have been slowly aging away and are past the point where they can be revived safely. Sheppard and McKay get some good, healthy jabs at each other after the events of “Trinity”, and our son was amused by Teyla demonstrating that she has overheard enough technobabble to stall on McKay’s behalf. Not an outstanding hour, but it’s simple and entertaining.


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