I used to really, really enjoy playing Monopoly in college – the sort of all-night, stamina-demanding Monopoly with enough wheeling and dealing to basically aggravate my opponents into submission – and so I spotted where this one was going immediately. Steven E. de Souza’s story uses a dice game at an Atlantic City casino as a code for drop spots on a criminal’s route. Unfortunately, I also spotted where this story was cheating with the rolls and also reorganizing the drops from the order we see them when characters revisit the tale afterward.
Continuity errors are usually small and perfectly forgivable, but every stinking time the plot came back to the game, this episode made a brand new foul. Go directly to jail, Hardy Boys!