As we watched the black and white Doctor Who serials, I concluded that four nights in a row was about the limit for our son’s pleasure, so I chose to break these thirteen episodes into four chunks. This proved to be a very good idea. Three mornings ago, he awoke to let us know that he had a bad dream about the two villains in Freewheelers, who put a bomb in his room which he had to “throw into another country.” If that’s not a sign that a kid needs a little break, I don’t know what is.
So rested and recharged with some sea monsters, yellow brick roads, and bionic action, we resumed this story in time for more action built around whatever in the Cornwall area they could find to film. Nero’s men take over a sailing ship and bring it to his new lighthouse base, where he’s got sixty kidnapped scientists working for him in the tin mines below. Sue, who’s been scouting around the region with one of Buchan’s other young agents, gets captured and tied to an anchor on the beach before the tide comes in. Our son was a little unclear about this part; he didn’t understand it was an anchor and Sue couldn’t just walk away.
The level of location filming is really impressive, and while the scenes of the other agent running from Nero’s armed guards isn’t the most dynamic scene ever shot, it’s a great location and it’s staged well. The program is undeniably a low-budget one, but the designer created a great hidden entrance to the lighthouse’s secret elevator, and it is much more impressive than what you often get in these videotape dramas.